Thursday, December 9, 2010

Final Post Review Attempt Etc.

I attempted to review a game last night, but we got an error stating that our account was associated with another account. Perhaps someone else was using the account at the time, since people said they got it to work later. Anyway, I'll try again later.

Today is presentation day, so my team's been working on getting a level set up for the demo and completing some really basic AI. I wasn't really able to get anything done, but I did close some items from the sprint last week that I had finished.

Tuesday, December 7, 2010

Nothing New But Update For Last Week

So due to end of semester craziness, I wasn't able to do anything this past week; however, I missed telling ya'll what I finished last week. We have the target box drawing, though it's huge and only partially drawing opaquely. For now, we have it set up so that there is a "begin targeting" button, which gets a list of all the enemy ships in range and targets the closest one. From there, you can use different buttons to toggle through the list. The list is not refreshed until you push the "begin targeting" button again. This we can keep the implementation simple. We may change it in the future, but we may not.