Saturday, September 11, 2010

First Steps

Jason and I started in on the game this morning and worked from about 10am to 6.5pm. We got the random generation of the level set up, and got a bunch of placeholder graphics in. CP says he's got some graphics, so I'll see about adding them in on Monday if he gets them to me. We had the strangest bug with updating the monsters' random movement. Perhaps we had too many monsters on, or perhaps we're just missing something small, but we worked on it for a good amount of time.

We'll be working on more next weekend on getting the equipment screen set up and fixing the movement. Then, hopefully, we'll get the combat going the final weekend. Otherwise, we'll just have to fake something.

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