Jan 27-Feb 3
We worked on porting the particle engine code over to 4.0, which was a lot of work and made the code much more simple. We spent a while trying to find out what happened to render states before just finding the 4.0 version of the code we were trying to fix. Standard stuff. Still, we got it all ported over, but didn't really have any effects to show it off, since they had been taken out so as not to break the 4.0 code.
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